AI Insights · Timothy · July 2025
Top 5 Geolocation Games Performance in Australia, Q2 2025
Discover the performance trends of the top 5 geolocation games in Australia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the performance of top geolocation games in Australia showcased varied trends across weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared based on data from Sensor Tower.
Pokémon GO by Niantic, Inc. experienced significant fluctuations in weekly revenue, starting at around $241K and peaking dramatically at $725K towards the end of June. Downloads remained relatively stable, with a slight peak of 7.9K in late June. Active users showed a gradual increase from 240K to nearly 279K by the quarter's end.
Jurassic World Alive from Jeux Ludia Inc. saw its weekly revenue mostly hover between $4K and $7K, with a notable peak at $7.3K in the last week of June. Downloads were modest, peaking at 974, while active users increased from 1.1K to 1.4K over the quarter.
Pikmin Bloom, another Niantic, Inc. title, maintained steady revenue around $3K to $4.5K, with a rise to $4.4K at the quarter's end. Downloads showed a decreasing trend, starting at 766 and dropping to 391. Active users gradually declined from 13.8K to 9.8K.
ATLAS:EARTH - Paid Fun by Atlas Reality, Inc. had its weekly revenue peak early at $5.5K, then decline to $2.3K mid-quarter, recovering slightly to $3.3K by June's end. Downloads followed a similar pattern, beginning at 1.6K and ending at 887, while active users showed a slight increase from 7.7K to 6.4K.
Finally, Monster Hunter Now by Niantic, Inc. showed stable weekly revenue between $2K and $3.9K. Downloads were low, peaking at 272 initially and declining to 139. Active users remained strong, fluctuating around 30K to 34K throughout the quarter.
For more detailed insights and data, visit Sensor Tower’s platform.